Ever since, the game kept receiving regular updates, adding new vehicles from new nations, and improving the physics of the game.Ī console port of World of Tanks was released on Febru for the XBox 360 which used a different engine than the PC version. The game was fully released on Augin Russia, and on Apin Europe and North America. This first alpha version only included 6 playable vehicles. This version settled the core concept of the game: Two teams of 15 players, controlling their vehicles in a similar way to other multiplayer-based shooters, such as Battlefield, fighting on a closed map with no respawn, until all the enemy vehicles are destroyed or their base captured. The game was first released in alpha version on the Russian server in September 2009. The game's development started in 2008, at Wargaming studio in Minsk, Belarus, after the company, who used to work on various strategy games in the early 2000s decided to cancel their latest project of World of Warcraft style MMORPG. History Alpha Test, Beta Test, and Pre-Orders
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